23 November, 2012

Clive Thompson: The Folding Game - Guernica / A Magazine of Art & Politics

Clive Thompson: The Folding Game - Guernica / A Magazine of Art & Politics: One of the things that’s really interesting about video game players, also—and this is documented in a great book Mia Consalvo wrote a book about cheating. In one way, having complete walkthroughs of games, won’t they use it to just go through the game without any challenge at all? But the vast majority of players basically treat it as assistance for when they are stuck. When they tried really, really hard, and they’re facing a problem they alone can’t solve. They want to solve the game themselves as much as they can. What the collective intelligence is for is in situations where the game designers have essentially done a bad job designing the puzzle, right?